Welcome to Starfleet

Welcome to Starfleet is a interaction/character-development based Star Trek RPG set in the year 2391 using TV-canon with a TNG era feel. We provide a great setting for exploring and enjoying your characters' daily lives as well as the ability to progress your character through their career from a playable Starfleet Academy experience all the way up to becoming a Captain and running your own ship.

Starfleet Academy
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USS Dalnyr
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ERV Hippocrates
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Bastagia
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Human
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Non-Human
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 Class List
Evren
 Posted: Dec 26 2017, 06:06 PM
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NAVIGATION
Stellar Cartography (Tier 1) -- Students learn how to utilize maps of cosmic bodies, create their own, and generally navigate known space

Starship Navigational Systems (Tier 2) -- This course introduces students to the systems used to navigate various kinds of ships and introduces them to the different kinds of ships they may someday fly. -- Prereq: Intro to Starfleet Systems, Stellar Cartography

Dynamics of Space Flight (Tier 3) -- Students learn the physics of spaceflight including orbital position as a function of time, special maneuvers, gravitational effects of large bodies on trajectory, etc. -- Prereq: Astrophysics

Safety Measures in Flight (Tier 4) -- Students learn the most important preemptive safety measures while flying as well as how to handle situations when something goes wrong. -- Prereq: Astrophysics, Dynamics of Spaceflight

Introduction to Piloting (Tier 5) -- A beginning piloting course teaching the basics of piloting any spacefaring vehicle. First time students begin piloting an actual vessel as opposed to a simulated one -- Prereq: Safety Measures in Flight, Starship Navigational Systems

Guidance and Navigation (Tier 6) -- Focus on plotting courses, calculating needed adjustments, and dealing with unexpected course changes. -- Prereq: Starship Navigational Systems, Introduction to Piloting

Small Craft Navigation (Tier 6) -- Mostly simulation-based, this course introduces students to flying various kinds of shuttlcraft -- Prereq: Introduction to Piloting

Starship Navigation (Tier 6) -- Mostly simulation-based, this course introduces students to flying various kinds of starships. -- Prereq: Introduction to Piloting, Basic Warp Theory

Combat Piloting (Tier 7) -- A mostly simulation-based course focusing on teaching students to assess situations, mitigate risks, and employ evasive maneuvers during combat. -- Prereq: Starship or Small Craft Navigation

Practical Tour (Tier 7) -- Combines all of their knowledge on various 2 to 7 day trips during which every student gets a significant amount of actual piloting time on several types of ships with more time on the kind of vehicles they are most interested in flying. -- Prereq: Must be Class I Cadet


CULTURAL STUDIES
Intro to Cultural Studies (Tier 1) -- An introduction to the vast field of Cultural Studies, what they mean in Starfleet, and potential careers utilizing the skills they will acquire.

Cultures of the Federation (Tier 1) -- Explore various cultures that are part of the Federation and their rituals, religions, economic systems, and social structures.

Understanding Literature (Tier 1) -- Introduction to fiction, drama, and poetry of different periods and cultures.

Creative Arts (Tier 1) -- Introduction to music, visual, and performance art of different periods and cultures.

Diplomacy (Tier 2) -- Students will learn what it means to be diplomatic according to Starfleet guidelines, how to deal with other species and cultures in an official capacity. -- Prereq: Cultures of the Federation

Universal Politics (Tier 2) -- A study of the most significant problems of universal politics, including the fundamental factors governing intergalactic relations, the techniques and instruments of power politics, and the conflicting interests in organizing universal peace. -- Prereq: Cultures of the Federation

Alpha Quadrant Cultures (Tier 3) -- A more in-depth study of species and cultures within the Alpha Quadrant. -- Prereq: Universal Politics

Beta Quadrant Cultures (Tier 3) -- A more in-depth study of species and cultures within the Beta Quadrant. -- Prereq: Universal Politics

Gamma & Delta Quadrant Cultures (Tier 3) -- A more in-depth study of species and cultures within the Gamma & Delta Quadrant, as well as any not characterized by a specific quadrant. -- Prereq: Universal Politics

The Modern Universe (Tier 3) -- Students will learn about the events and significant happenings across the universe as of the point that they are taking the class. This will include new discoveries, brief mentions of politics (including unrest, peace agreements, etc.), achievements, goals, etc. -- Prereq: Universal Politics

Religious Studies (Tier 4) -- Religious Studies focuses on issues that involve values, ethics, power and morality, and their institutional and individual expression in all cultures. Students are taught to grapple with the problems of colliding belief systems, respect of differing belief systems, and the effect these have on Starfleet. -- Prereq: The Modern Universe

Fragile Diplomatic Relations (Tier 5) -- An in-depth study and practice utilizing all information learned up to this point to prepare one for situations in which a careful approach is required in order to achieve the most beneficial results for all parties involved. -- Prereq: The Modern Universe, Religious Studies

In-Depth Culture Study (Tier 6) -- A student-driven upper-level class where students choose a specific species and spend their term researching the species' culture, art, architecture, literature, history, practices, etc. At the end of the term students' final project will be a research paper and presentation detailing the species as an expert. -- Prereq: Must be Class I Cadet


LANGUAGES
Beginning Klingon Language (Tier 1) -- An introduction to the most commonly used Klingon language and pronunciation

Beginning Caitian Language (Tier 1) -- An introduction to the most commonly used Caitian language and pronunciation

Beginning Vulcan Language (Tier 1) -- An introduction to the most commonly used Vulcan language and pronunciation

Beginning Betazoid (Tier 1) -- An introduction to the most commonly used Betazoid language and pronunciation

Beginning Romulan (Tier 1) -- An introduction to the most commonly used Romulan language and pronunciation

Advanced Klingon Language (Tier 2) -- An advanced look at Klingon language, colloquialisms, and nuances. This course begins to explore media, literature, and other forms of Klingon Language. -- Prereq: Beginning Klingon Language


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Evren
 Posted: Dec 26 2017, 06:07 PM
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COMPUTER SCIENCES
Intro to Starfleet Systems (Tier 1) -- Students learn about the most common starship systems and how to use them

Beginning Programming (Tier 2) -- An introduction to problem solving, programming, program development, algorithm analysis, and data structures. -- Prereq: Intro to Starfleet Systems

Developing Applications (Tier 2) -- The creation of usable applications from concept to implementation. -- Prereq: Beginning Programming

Intermediate Programming (Tier 2) -- A higher level of more advanced programming, looks more deeply at programs used in starfleet as well as some recreational systems -- Prereq: Beg. Programming

Intelligent Systems (Tier 2) -- A look at artificial intelligence, it's abilities and limitations, and the development of AI systems including AI programming -- Prereq: Beg. Programming

Replicator Theory & Application (Tier 3) -- An in depth look at 3D and replicator technology from holographic television to food replicators. -- Prereq: Int. Programming, Developing Applications

Advanced Algorithms (Tier 3) -- Study of algorithms and their analysis: design by induction, algorithms involving sequences and sets, graph algorithms, geometric and algebraic algorithms, reductions, NP-completeness, and parallel algorithms. -- Prereq: Int. Programming

Foreign System Navigation (Tier 4) -- This class teaches students how to recognize commonalities in foreign systems and successfully access and utilize them as needed -- Prereq: Advanced Algorithms

Weapons Systems & Technology (Tier 4) -- An in depth look at the technology behind weapons systems, development, repair, and alteration from a programming perspective. -- Prereq: Advanced Algorithms

Bioinformatics (Tier 4) -- Introduction to tools and techniques used in the study of bioinformatics, genomic, and computational biology. Explores usage of these tools and techniques for storage, retrieval, processing, visualization, and analysis of biological information (think life support systems and scanners). -- Prereq: Advanced Algorithms, Life Science

Advanced Programming (Tier 5) -- A project driven class in which students are able to use their skills and creativity to design, create, develop, and present a brand new program designed to further Starfleet's mission in some way. -- Prereq: Foreign System Navigation

Advanced AI Programming (Tier 5) -- A project driven class in which students are able to use their skills and creativity to design, create, develop, and present a brand new Artificial Intelligence program designed to further Starfleet's mission in some way. -- Prereq: Bioinformatics

Advanced Replication Technology (Tier 6) -- An in depth look at holodeck technology, creation, repair, and alteration with a brief look at holodeck program design. -- Prereq: Advanced Programming

Intro to Encryption (Tier 6) -- This class is a beginning looking at encryption and decryption utilizing security methods students have previously used and building upon their knowledge and creativity to successfully encrypt information. A high-level class that involves several projects, with a "real-life" final project. -- Prereq: Advanced Programming, Must be taken Third Year [Encryption Specialization]

Hostile Program Creation (Tier 6) -- Students learn to create programs with a hostile intent, either offensive or defensive in nature. -- Prereq: Advanced Programming, Must be taken Third Year [Encryption Specialization]

Holoprogram Design (Tier 7) -- A detailed exploration of program design from basic creation to creating an enriching experience for the user, from recreational to therapeutic to educational simulations. -- Prereq: Adv Replication Technology, Advanced Algorithms

System Security & Defense (Tier 7) -- An intensive look at potential security risks and attacks as well as how to minimize risks and prevent attacks and deal with successful ones. -- Prereq: Adv Programming and/or Adv. AI Programming, Must be Class I Cadet or higher

Advanced Defensive Strategies (Tier 7) -- A highly advanced class that focuses on strong encryption and information security methods at the highest level. -- Prereq: Intro to Encryption, Hostile Program Creation, Must be taken Year Four [Encryption Specialization]

Advanced System Access (Tier 7) -- This course focuses on mastering the techniques needed for digital infiltration of hostile systems in order to retrieve needed information or influence the behavior of existing programs (i.e. hacking and using viruses) -- Prereq: Intro to Encryption, Hostile Program Creation, Must be taken Year Four [Encryption Specialization]



ENGINEERING
Engineering Elements (Tier 1) -- Engineering Elements is a course that will give you the basics of Engineering through Starfleet and what is required. This includes Mechanical, Chemical, and Electrical Engineering.

Engineering Design (Tier 2) -- Students are introduced to the most commonly used engineering designing systems and taught how to effectively create a visual 3D or 4D representation of their designs. They also learn how to use these programs to drop test structural integrity and calculate critical weaknesses or failure points, as well as stresses and displacements. -- Prereq: Engineering Elements

Shuttle Mechanics (Tier 4) -- Students learn how to recognize, identify and repair issues affecting shuttlecraft. -- Prereq: Dynamics of Space Flight

Basic Warp Theory (Tier 4) -- This class explores how the warp drive came to be, how it works, and the hope for the future of warp mechanics. It also includes some basic formulaic and algorithmic mathematics revolving around warp theory. -- Prereq: Dynamics of Space Flight

Hologram and Replicator Systems (Tier 5) -- Students learn how replication technology systems work, how to build it, how to diagnose problems, and how to repair everything from transporters to holosuites. -- Prereq: Quantum Mechanics

Advanced Matter & Energy (Tier 5) -- Energy, particles, and waves make up the universe around us and are a key point to understand when dealing with starships. In this class engineers learn how the systems that harness and use energy are built as well as advanced techniques to diagnose and repair problems. -- Prereq: Intro to Energy, Quantum Mechanics

Structure and Systems Engineering (Tier 5) -- In this course students learn how to build and repair the structure of a spacefaring vehicle as well as the physical mechanics of the most important systems on board such as life support and environmental controls. -- Prereq: Shuttle Mechanics

Emergency Situations - Engineering Specific (Tier 6) -- Engineers learn to keep calm and level-headed in tense, emergency situations, to evaluate problems and assess damage or risks, and to promptly make decisions to either take action or order evacuation. -- Prereq: Must be Cadet I class or higher

Warp Dynamics (Tier 6) -- An advanced course in which students learn the most important and intricate details of warp systems. This class touches equally on both physics and engineering and in order to teach students to understand, build, repair, and maintain the warp systems of warp-capable starships. -- Prereq: Elementary Temporal Mechanics, Advanced Matter and Energy



SECURITY
Defensive Strategies (Tier 1) -- A must for all in security related fields, this class focuses on how to get out of and mitigate the risk of dangerous situations

Basic Combat (Tier 1) -- Students learn the basics of martial arts with a strong focus on defense of themselves and others

Criminal Ethics (Tier 1) -- Students learn Starfleet-based guidelines for the ethical treatment of criminals in their care as well as strategies for dealing with potential or suspected criminals

Information Analysis (Tier 2) -- Teaches the necessary skills of recognizing important information, gathering it correctly, and processing it critically and accurately. -- Prereq: Criminal Ethics

Criminal Justice (Tier 2) -- Introduces students to the history, processes, and functions of the Federation criminal justice system and how it will affect them as Security Officers -- Prereq: Criminal Ethics

Advanced Combat (Tier 2) -- A more advanced hand to hand combat course that introduces Starfleet weapons as well as focusing on utilizing their environment to their advantage. -- Prereq: Basic Combat, Criminal Ethics

Negotiation Tactics (Tier 3) -- Methods and strategies for negotiating with the intent of arranging a non-violent outcome -- Prereq: Multispecies Psychology, Criminal Justice

Interrogation Techniques (Tier 4) -- Students learn effective Starfleet-approved interrogation techniques including simple misdirection and gentle coaxing to more intense methods. [Note: Starfleet does not condone "enhanced interrogation"] -- Prereq: Negotiation Tactics

Intro to Infiltration (Tier 4) -- An introduction to infiltration with an overview of techniques for infiltration into locations and basic security systems. -- Prereq: Negotiation Tactics, Must take in Year Two or Higher [Infiltration Specialization]

Investigation Techniques (Tier 5) -- Introduces students to the criminal investigation process. Students will learn the process of conducting a thorough investigation and be able to deal with potential obstacles commonly encountered. -- Prereq: Interrogation Techniques

Personal Information Gathering (Tier 5) -- This class will teach students important negotiation, diplomatic, and manipulation techniques in order to draw information from people. It teaches them to recognize vulnerabilities and capitalize on them. -- Prereq: Intro to Infiltration, Must take in Year Three or Higher [Infiltration Specialization]

Stealth Techniques (Tier 5) -- Students will master techniques for remaining unnoticed and unseen both personally and in small vehicles. This class is highly simulation-based. -- Prereq: Intro to Infiltration, Must take in Year Three or Higher [Infiltration Specialization]

Emergency Situations (Tier 6) -- Students learn methods for maintaining their calm during tense situations as well as strategies for protecting others and safely getting out of or dissolving the situation -- Prereq: Must be Cadet I class or higher

Undercover Operations (Tier 6) -- An intensive, simulation-based senior level course designed to refresh, combine, and utilize all of the knowledge the students have already learned for undercover work, stealth, and intelligence gathering. -- Prereq: Personal Information Gathering, Stealth Techniques, Must take in Year Four or Higher [Infiltration Specialization]

Incapacitation Techniques (Tier 6) -- A mastery-level combat class that focuses on either temporary or permanent incapacitation of hostile forces. This class involves methods used to knock someone unconscious as well as to quickly fatally wound them. High focus on situations when lethal force is appropriate. Utilizes both weapons (phasers, blunt objects, etc.) and hand to hand techniques. -- Prereq: Personal Information Gathering, Stealth Techniques, Must take in Year Four or Higher [Infiltration Specialization]



TACTICAL
Survival Strategies (Tier 2) -- Students learn how to survive in various life-threatening situations, first aid, and adaptation without the use of modern technology -- Prereq: Defensive Strategies
Tactical Reasoning and Battle Strategy (Tier 3) -- Students learn to think quickly and evaluate situations by looking at them from a tactical and strategical point of view, includes and introduction to combat strategy -- Prereq: Survival Strategies
Starship Weapons Systems (Tier 3) -- This course focuses on the weapons systems of the ship, what they do, what they are capable of, and how to use them -- Prereq: Intro to Starfleet Systems, Information Analysis
Combat Strategies (Tier 3) -- A more intensive look at the best combat strategies and when, where, and how to employ them - simulation intensive -- Prereq: Tactical Reasoning & Battle Strategy
Starship Combat (Tier 4) -- Students learn their role as a Security or Tactical officer during ship to ship combat as well as physical combat on a ship (focus is on non-bridge positions) -- Prereq: Starship Weapons Systems
Damage Control (Tier 4) -- Students learn how to mitigate damage caused by mistakes in security or battle related situations and also looking at several ways to minimize damage before it happens -- Prereq: Combat Strategies
Foreign Weapons Systems (Tier 4) -- A look at the weapons systems of non-Federation ships with a focus on the technology of species with at least some groups (rogue or not) known to be hostile to the Federation (Borg, Klingon, Romulan, Cardassian, etc.) -- Prereq: Starship Weapons Systems
Advanced Weapons Techniques (Tier 6) -- An advanced course that teaches mastery in utilizing various ship's weapons systems to disarm, incapacitate, or destroy hostile targets. Also focuses on determining which courses of actions are most appropriate at which times. -- Prereq: Starship Combat, Damage Control, Emergency Situations


Sciences:

Medical
Life Science*- BIO 1010 -An introduction to the life sciences that analyze living matter and beingsNote: Either this or Physical Science I are required, but not both
Biology Across the Species*- BIO 1020 -A look at the specific body chemistry of various known species, how they compare and how they differ
Elementary Biology- BIO 2200 - Animal structure, function, and development; principles of evolution, ecology, and behavior. Prereq: Life Science, Biology Across the Species
Starfleet Medical Terminology- MED 2000 - Students learn important medical terminology, particularly that most commonly used within Starfleet Medical.
Starfleet Medical Technology- MED 2200 - Students learn expertise in understanding and utilizing modern Starfleet medical technology.
Anatomy- MED 2500 - An intensive look at the anatomy of the most common Federation species Prereq: Life Science, Biology Across the Species
Physiology Across the Species- MED 3100 - This class looks deep into the varying physiologies of different species across the Federation. Prereq: Anatomy, Elem. Biology
Diagnostic Medicine- MED 3300 - Students learn how to recognize various illnesses, to understand the way different ailments vary and present differently between various species, to test theories, and to accurately diagnose patient problems. Prereq: SM Terminology, Practices, and Technology
Doctoral Ethics- MED 3400 - A class about ethics in psychology and medicine. prereq: Starfleet Medical Terminology
Patient Care- MED 3500 - This class teaches students how to interact with patients, especially when they are injured or ill and not feeling well, when they are scared, when they are combative, when they are rude etc. It is an overall lesson about interacting with patients properly and the way that Starfleet expects. Prereq: SM Practices
Pharmacology- MED 4250 - An intensive course that teaches students about the various drugs and chemicals they will utilize in the treatment of patients, how to easily research what they don't know, what precautions to take, how to dose according to species, height, weight, etc. and how to know when to administer drugs. Prereq: Physiology
Beginning Medical Practices- MED 5600 - Students begin to learn about actually treating patients, including administering hypos, using medical systems, and other important and crucial aspects to treating the patients they will come across. Prereq: SM Terminology, Practices, and Technology, Pharmacology
Medical Treatment- MED 6750 - In this class students are introduced to actually working with live patients and treating the ailments they have already learned to diagnose. Prereq: Beginning Medical Practices
First Aid and Emergency Medicine- MED 7200 - A crucial introduction to emergency medicine and proper first aid techniques, both with modern technology and without proper tools. This course delves deeply into this subject and is heavily simulation based. Prereq: Medical Treatment
Family and Pediatric Medicine- MED 7500 - An optional class that can be taken as an elective that teaches students more about dealing with older and younger patients and family medicine. Prereq: Medical Treatment
Traumatic Injury- MED 7600 - An optional class that can be taken as an elective that gives students more knowledge, understanding, and practical experience treating traumatic injuries. Prereq: First Aid and Emergency Medicine, can be taken concurrently


Psychology
Biology Across the Species*- BIO 1020 -A look at the specific body chemistry of various known species, how they compare and how they differ
Interpersonal Communications*- SFA 1200 -This class shows students how to communicate with one another effectively and efficiently on a professional and personal level.
Interspecies Relations*- SFA 1250 - Students learn important etiquette and appropriate behavior for understanding and dealing with people from other species and cultures.
General Psychology- PSY 1200 - An introduction into the field of psychology touching briefly on several different kinds from developmental psychology to IT psychology to sleep patterns and mental illness. This is an overview that gives students a good insight into the realm of psychology and its expansive reach.
Multispecies Psychology- PSY 1250 - A look at how various species differ psychological and strategies for understanding the mindset of those they may come into contact with
Behavioral Analysis- PSY 1800 - Teaches students the application of operant and classical conditioning that modifies behaviors in sentient species, especially as part of a learning or treatment process.
Abnormal Psychology-PSY 2100 - Students will learn about unusual patterns of behavior, emotion and thought, which may or may not be indicative of a mental disorder. This class focuses on behavior in a clinical context. Prereq: General Psychology
Criminal Psychology- PSY 2220 - This course examines the thoughts, intentions, and psychology behind criminal behavior with the aim of understanding them and their behaviors better. Prereq: General Psychology, Multispecies Psychology
Personality Theory- PSY 2400 - In this class students study the characteristic patterns of thoughts, feelings, and behaviors that make a person unique. They are also introduced to learning certain identifiers in someone's personality that might indicate potential mental issues. Prereq: General Psychology, Multispecies Psychology
Psychology of Adjustment- PSY 3220 - This delves into the nuances of mental and emotional wellbeing when a person has gone or is going through a transitional period in their lives which many find difficult. This class will spend some time focusing on Starfleet-related adjustment periods such as graduation, promotions, new assignments, etc. Prereq: Abnormal Psychology
Doctoral Ethics- PSY 3400 - A class about ethics in psychology and medicine. prereq: personality theory
Neuroscience- PSY 3700 - Introductory course examining relationship between central nervous system anatomy and physiology in controlling behavior and emotional functioning. Also considers neural and biochemical substrates of behavior. Prereq: General Psychology Multispecies Psychology
Diversity Issues- PSY 4500 - An introduction to diversity issues in counseling and psychological/educational assessment, including culture, gender, species, language, and related issues. Training in models for providing effective psychological services to patients, taking into account their unique background. Prereq: Ethics in Psychology, Multispecies Psychology
Psychological Diagnoses- PSY 5000 - Students learn how to recognize various mental illnesses, to understand the way different ailments vary and present differently between various species, to test theories, and to accurately diagnose patient problems. Prereq: Ethics, Diversity Issues
Clinical Psychology I- PSY 6200 - A two-term practical application class combining all of the students' knowledge to this point and utilizing it in various roleplays, interactions, and simuations in order to treat patients. Heavily simulation based and involve a lot of outside practical work (otherwise known as 'clinicals').Prereq: Psychological Diagnoses
Clinical Psychology II- PSY 6250 - A two-term practical application class combining all of the students' knowledge to this point and utilizing it in various roleplays, interactions, and simuations in order to treat patients. Heavily simulation based and involve a lot of outside practical work (otherwise known as 'clinicals').Prereq: Clinical Psychology I
Trauma Counseling- PSY 7300 - Students learn more about the impact of psychological trauma and how to treat it. Heavily simulation based. Prereq: Clinical Psychology


SCIENCES
The following are currently the only majors offered in the Sciences department.

BIOLOGY


Science in Starfleet- SCI 1000- An introduction to what science in Starfleet means, what kinds of things that science majors will do when stationed in various places such as on ships, and what it will mean for their career
Introduction to Scientific Thinking - SCI 1010 - An introduction to looking at the universe from a scientific perspective. Evaluates critical thinking, science vs pseudoscience, skepticism vs criticism, scientific processes, and some of the more memorable historical mistakes due to lack of scientific thinking
Life Science*- BIO 1010 -An introduction to the life sciences that analyze living matter and beingsNote: Either this or Physical Science I are required, but not both
Biology Across the Species*- BIO 1020 -A look at the specific body chemistry of various known species, how they compare and how they differ
Principles of Chemistry- CHEM 1020 - Students learn the basics of chemistry, elements, atoms, isotopes, bonds, etc. during this class.
Beginning Physics- PHYS 1500 -An introduction to the science of physics covering basic concepts and formulas
Principles of Organic Chemistry- CHEM 2010 -Shape, bonding, nomenclature, stereochemistry, physical properties, and reactivity of organic molecules is covered for a range of molecules, beginning with simple alkanes and finishing with some of the more complex abiotic and biotic organic molecules known today.Prereq: Principles of Chemistry
Elementary Biology- BIO 2200 - Animal structure, function, and development; principles of evolution, ecology, and behavior. Prereq: Life Science, Biology Across the Species
General Ecology*- BIO 3220 -Study of the interrelationships among organisms and their environments, addressing where and how organisms live. Adaptation, population growth, species interactions, biodiversity, and ecosystem function are explored for a wide variety of organisms and ecosystems. Prereq: Elem. Biology
Environmental Chemistry - CHEM 3310 - Brief survey of the chemistry of biologically important compounds and their role in microbial, animal, and plant metabolism. Prereq: Principles of Organic Chemistry
Physiology Across the Species- MED 3400 - This class looks deep into the varying physiologies of different species across the Federation. Prereq: Elem. Biology
Evolution*- BIO 4010 -Origins and evidence for the theory of biological evolution, and its significance for society and science. Explores the idea that all known sentient species evolved from the same original species.Prereq: General Ecology
Ethics in Genetics*- BIO 4230 - Addresses ethical, political, and social implications of advances in genetics and basic genetic principles, as well as contemporary issues in human genetics such as modification and the use of androids.Prereq: General Ecology
Pathophysiology* - BIO 5220 - Promotes an understanding of disease and dysfunctional variations of normal health across various species and their bodies. Prereq: Evolution
Genetics*- BIO 5230 - Introduces students to the science of genetics and Starfleet sanctioned genetic modifications, such as in the treatment of diseases.Prereq: Ethics in Genetics
Advanced Microbiology*- BIO 6300 - Biology, ecology, and diversity of microorganisms. Emphasis placed on bacteria, viruses, fungi, and protists, and their role in the environment.Prereq: Pathophysiology
Neurobiology*- BIO 6400- Physiology, organization, and development of nervous systems. Examples taken from vertebrate and invertebrate systems. Special emphasis placed on cellular and molecular substrates of electrical excitability.Prereq: Pathophysiology
Senior Research Project*- SCI 8000 - A final research project required for all science majors. Prereq: Class I Cadet


BIOCHEMISTRY

This major combines biology and chemistry classes with an emphasis on biochemistry. PM an admin if you wish for your character to major in this discipline and we will put together a transcript.

NEUROSCIENCE

This major combines biology and psychology classes with an emphasis on neurological science. PM an admin if you wish for your character to major in this discipline and we will put together a transcript.

MEDICAL BIOLOGY

This major combines biology and medical classes with an emphasis on medical biology. With enough medical classes, students from this discipline CAN go on to Medical School. PM an admin if you wish for your character to major in this discipline and we will put together a transcript.

PHYSICS & ASTRONOMY

Science in Starfleet- SCI 1000- An introduction to what science in Starfleet means, what kinds of things that science majors will do when stationed in various places such as on ships, and what it will mean for their career
Introduction to Scientific Thinking - SCI 1010 - An introduction to looking at the universe from a scientific perspective. Evaluates critical thinking, science vs pseudoscience, skepticism vs criticism, scientific processes, and some of the more memorable historical mistakes due to lack of scientific thinking
Introductory Astronomy & Spaceography - PHYS 1010- This class introduces students to the basic spaceography of known space as well as ensuring that they are familiar with basic astronomy as will be very necessary during their time in Starfleet.
Chemistry- CHEM 1020 - Students learn the basics of chemistry, elements, atoms, isotopes, bonds, etc. during this class.
Intro to Energy - PHYS 1200 - Study of energy resources used by Starfleet, utilization within Starfleet, conversion, and conservation, including energy balance and flow in biological and geological systems.
Beginning Physics- PHYS 1500 -An introduction to the science of physics covering basic concepts and formulas
Great Scientists- SCI 1750 -The best Scientists must know and understand those that led them to where they are. This class discusses famous scientists in history from across the galaxy, their contributions, as well as interesting and unknown facts about their lives.
Dynamics of Space Flight- NAV 2200 - (IC req) Students learn the physics of spaceflight including orbital position as a function of time, special maneuvers, gravitational effects of large bodies on trajectory, etc. IC prereq: Beg. Physics
Intro to Cosmology- PHYS 2300 - This course discusses how the laws of nature allow us to understand the origin, evolution, and large-scale structure of the universe as well as modern (for the 24th century) understanding of the origin of the universe.IC prereq: Introductory Astronomy
The Universe- PHYS 2400 -Study of properties and origin of the universe, based on Einstein’s theory of gravity. Topics include curved space-time; black holes, white holes, and worm holes; the big bang; multiple universes; and the births of stars, galaxies, heavy atoms, and planets. Prereq: Beginning Physics
Introduction to Temporal Mechanics- PHYS 3400 - This course explores temporal mechanics as they have impacted Starfleet, the history, and applications of temporal mechanics during modern times.IC prereq: The Universe
Astrophysics- PHYS 3600 -This course introduces the astrophysics of stars and stellar systems with an emphasis on the physical nature of stars. Topics include the tools of astronomy, both observational and theoretical Hertzsprung-Russell diagrams, structure and evolution of stars, etc.. Prereq: The Universe
Basic Warp Theory- ENGR 4210 - This class explores how the warp drive came to be, how it works, and the hope for the future of warp mechanics. It also includes some basic formulaic and algorithmic mathematics revolving around warp theory. IC prereq: Astrophysics
Quantum Physics- PHYS 4600 - This course provides students with information on how quantum theory is used and covers product observables, spin states, the Gaussian state, momentum and observables with continuous or unbounded values.IC prereq: Astrophysics
Advanced Astrophysics- PHYS 5500 - Students combine all previous knowledge to best understand the universe. They explore modern physic advances, theoretical physics, and experimental physics.IC prereq: Quantum Physics
Advanced Temporal Mechanics- PHYS 5600 - This course explores spacetime mechanics with an emphasis on the way time can be bent and manipulated, including time travel, fluctuating planes, and multidimensions.prereq: Quantum Physics


CHEMISTRY

Science in Starfleet- SCI 1000- An introduction to what science in Starfleet means, what kinds of things that science majors will do when stationed in various places such as on ships, and what it will mean for their career
Introduction to Scientific Thinking - SCI 1010 - An introduction to looking at the universe from a scientific perspective. Evaluates critical thinking, science vs pseudoscience, skepticism vs criticism, scientific processes, and some of the more memorable historical mistakes due to lack of scientific thinking
Principles of Chemistry- CHEM 1020 - Students learn the basics of chemistry, elements, atoms, isotopes, bonds, etc. during this class.
Life Science*- BIO 1010 -An introduction to the life sciences that analyze living matter and beingsNote: Either this or Physical Science I are required, but not both
Beginning Physics- PHYS 1500 -An introduction to the science of physics covering basic concepts and formulas
Principles of Organic Chemistry- CHEM 2010 -Shape, bonding, nomenclature, stereochemistry, physical properties, and reactivity of organic molecules is covered for a range of molecules, beginning with simple alkanes and finishing with some of the more complex abiotic and biotic organic molecules known today.Prereq: Principles of Chemistry
Physical Chemistry I - CHEM 2250 - Chemical thermodynamics. Laws of thermodynamics. Changes of state. Chemical equilibrium. Introduction to quantum mechanics. Schrodinger equation. Exactly-soluble problems. Prereq: Principles of Chemistry
The Universe- PHYS 2400 -Study of properties and origin of the universe, based on Einstein’s theory of gravity. Topics include curved space-time; black holes, white holes, and worm holes; the big bang; multiple universes; and the births of stars, galaxies, heavy atoms, and planets. Prereq: Beginning Physics
Intermediate Inorganic Chemistry - CHEM 3010 - Survey of basic structure, bonding, and reactivity across the periodic table. Prereq: Principles of Organic Chemistry
Physical Chemistry II - CHEM 3250 - Chemical applications of quantum mechanics, periodic table, and chemical bonding. Spectroscopy. Statistical thermodynamics. Chemical kinetics. Rate laws. Reaction mechanisms. Theories of reaction rates. Prereq: Physical Chemistry I
Environmental Chemistry - CHEM 3310 - Brief survey of the chemistry of biologically important compounds and their role in microbial, animal, and plant metabolism. Prereq: Principles of Organic Chemistry
Astrophysics- PHYS 3600 -This course introduces the astrophysics of stars and stellar systems with an emphasis on the physical nature of stars. Topics include the tools of astronomy, both observational and theoretical Hertzsprung-Russell diagrams, structure and evolution of stars, etc.. Prereq: The Universe
Biophysical Chemistry - CHEM 4070 - Biological applications and theories of physical chemistry. Equilibrium, thermodynamics, chemical kinetics, transport properties, and spectroscopy. Prereq: Physical Chemistry II
Advanced Synthesis Laboratory - CHEM 5530 - Laboratory course in advanced synthetic techniques, including vacuum lines, inert atmosphere, Schlenk manipulations, liquid ammonia solvent, and tube furnace reactions. Prereq: Physical Chemistry II
Reactivity and Mechanisms in Inorganic Chemistry - CHEM 5600 - Inorganic reactions and mechanisms relevant to areas of main group, transition metals, and bioinorganic and organometallic chemistry. Prereq: Physical Chemistry II
Electrochemistry - CHEM 5730 - Survey of electrochemistry with emphasis on electrochemical analysis. Prereq: Physical Chemistry II


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